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    Scene 1 (desert assets)

    Eric Prince
    Eric Prince
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    Posts : 72
    Join date : 2009-02-15

    Scene 1   (desert assets) Empty Scene 1 (desert assets)

    Post  Eric Prince Wed Feb 18, 2009 12:49 am

    Kim and Martin , I am thinking you start with me on Scene 1 from the Demo outline. I have started to upload some reference pics to:
    ftp://trimiongames.com/Art_Assets/Scene_1/Desert_plants/reference/
    I will have more of a detailed asset list to post in a few. For now please feel free to browse my ref. pics and or the net to find a cool plant or rock face to build etc. We are making a very cool desert Smile
    http://www.jvphotography.co.uk/image/desert-plants-nr-lagos-algarve-portugal.jpg

    I like these Algarve in the forground for example.

    Each come up with something and post it and I will write it into the asset list for a start. After we can figure out what works and roll on from there. cool, feel free to post any and all comments and questions....ttys

    To start I would stay clean as always with poly count, keep it quads and common sense.
    We can always add and subtract:)
    Eric Prince
    Eric Prince
    Admin


    Posts : 72
    Join date : 2009-02-15

    Scene 1   (desert assets) Empty Be Creative!!!!!!

    Post  Eric Prince Wed Feb 18, 2009 1:45 am

    Fellas, also remember this is a fictional universe so feel free to be creative and improvise. The methods I am using is to first find some reference and then sketch up something that works with what you may have in mind. Doesn't have to be and exact of any real life plant etc. make it more beautiful, more whatever to look interesting.
    From that point you can use it as a guide in whatever 3d program you are using. Or just start with the reference and see where it takes you...hope this helps...
    Eric Prince
    Eric Prince
    Admin


    Posts : 72
    Join date : 2009-02-15

    Scene 1   (desert assets) Empty Working folders...

    Post  Eric Prince Wed Feb 18, 2009 2:07 am

    I have also added working folders for both of you under Scence_1. Please feel free to use these for adding reference of what you are working on, your models in progress, whatever... This way I can see what you are doing along the way and hopefully help out more in a realtime like enviroment. If you have a new post or question or whatever post it on the forum let me know and I can go grab it from your working folder etc. Cool, much more to come as we work out the kinks and pipeline...

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