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Problem: Align your pivot or move/rotate tool to a face. Icon_minitime1Tue Feb 18, 2014 8:16 am by jaclyger

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2 posters

    Problem: Align your pivot or move/rotate tool to a face.

    Kim Etzerodt
    Kim Etzerodt
    Level 1 Hobbit
    Level 1 Hobbit


    Posts : 6
    Join date : 2009-02-16

    Problem: Align your pivot or move/rotate tool to a face. Empty Problem: Align your pivot or move/rotate tool to a face.

    Post  Kim Etzerodt Thu Mar 12, 2009 8:50 am

    I've run into a super annoying problem regarding aligning my rotate tool to a face in Maya:
    I can't do it properly.
    First off: It's set to Local, but neither World nor Gimbal behaves differently and resetting the tool doesn't help either.


    How to:
    I create a cylinder with 10 sides (subdivision axes). I select a face NOT aligned to world axes, extrude it and rotate it around the x-axis (rotate it vertically, so it's not longer vertical, but slightly tilted liek the tower in Pisa Smile ) :
    http://img511.i­mageshack.us/my­.php?image=maya­1.jpg

    And now the problem comes. As soon as I select "Extrude face" again, my extrude tool aligns itself along some invisible and very irregular axes, rather than continue being aligned along my face:
    http://img440.i­mageshack.us/my­.php?image=maya­2.jpg
    Other angle:
    http://img440.i­mageshack.us/my­.php?image=maya­3.jpg

    The problem is that I can now no longer rotate the face along the extrusion axis.

    What is by far most retarded about this, is that if I rotate aroung the y-axis (horizontally), the problem does not arise:
    http://img440.i­mageshack.us/my­.php?image=maya­4.jpg
    Other angle:
    http://img440.i­mageshack.us/my­.php?image=maya­5.jpg

    There are also no problems if I extrude a face, that is aligned to world-axes:
    http://img440.i­mageshack.us/my­.php?image=maya­6.jpg

    I've downloaded X-tools, but the built-in function to align a manipulator only ensures that it lie flat against the face, not that aligns its' axes to the axes of the face.

    Do I really have to constantly rotate my object, so I only extrude along world axes?
    Are there really no way to align the move/rotate/scale tool to a face?
    Stefan
    Stefan
    Wannabe gamedeveloper
    Wannabe gamedeveloper


    Posts : 26
    Join date : 2009-02-16
    Age : 42
    Location : Hillerød, Denmark

    Problem: Align your pivot or move/rotate tool to a face. Empty Re: Problem: Align your pivot or move/rotate tool to a face.

    Post  Stefan Thu Mar 12, 2009 5:01 pm

    the picture links doesnt seem to work :S (even when copying the whole adress)
    Kim Etzerodt
    Kim Etzerodt
    Level 1 Hobbit
    Level 1 Hobbit


    Posts : 6
    Join date : 2009-02-16

    Problem: Align your pivot or move/rotate tool to a face. Empty Re: Problem: Align your pivot or move/rotate tool to a face.

    Post  Kim Etzerodt Mon Mar 16, 2009 4:28 am

    I don't know why, but apparantly, the browser puts in '-' i various places in the link, e.g.:
    "maya-4.jpg", where it should be "maya4.jpg."
    Stefan
    Stefan
    Wannabe gamedeveloper
    Wannabe gamedeveloper


    Posts : 26
    Join date : 2009-02-16
    Age : 42
    Location : Hillerød, Denmark

    Problem: Align your pivot or move/rotate tool to a face. Empty Re: Problem: Align your pivot or move/rotate tool to a face.

    Post  Stefan Mon Mar 16, 2009 5:38 am

    i doesnt do that on mine, but I get this message "No input file specified."

    anyways, I dont know if I can help you, but we are quite a few maya guys on the master, so you can swing by if you want to give us a crack at it. Our group rooms are k-something (can't remember the number from home Razz) but its opposite the office of Daniel and Krista. (the printer room K.2.12 is opposite my grouproom)

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    Problem: Align your pivot or move/rotate tool to a face. Empty Re: Problem: Align your pivot or move/rotate tool to a face.

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